Cover | TOC | Chap | Prev Chap | Prev Fig | Next Fig | Next Chap |
|
Figure 20.9
A glowing sphere within a gothic building. |
|
Click on the image to view the VRML scene. |
#VRML V2.0 utf8 # The VRML 2.0 Sourcebook # Copyright (c) 1997 # Andrea L. Ames, David R. Nadeau, and John L. Moreland Group { children [ # Vaulted ceiling and columns Inline { url "vaulted.wrl" bboxCenter 0.0 1.0 0.0 bboxSize 6.0 2.0 6.0 }, # Floor Inline { url "mesh.wrl" bboxCenter 0.0 0.0 0.0 bboxSize 15.0 0.0 15.0 }, # Glowing sphere Transform { translation 0.0 1.0 0.0 children [ PointLight { location 0.0 0.0 0.0 radius 10.0 intensity 1.0 ambientIntensity 0.2 color 0.7 0.5 0.0 }, Shape { appearance Appearance { # No material, use emissive texturing texture ImageTexture { url "fire.jpg" } } geometry Sphere { radius 0.2 } } ] }, # Pedestal pyramid Shape { appearance DEF White Appearance { material Material { } } geometry IndexedFaceSet { coord Coordinate { point [ # Around the base -0.12 0.03 0.12, 0.12 0.03 0.12, 0.12 0.03 -0.12, -0.12 0.03 -0.12, # Tip 0.0 0.63 0.0, ] } coordIndex [ 0, 1, 4, -1, 1, 2, 4, -1, 2, 3, 4, -1, 3, 0, 4, -1, ] solid TRUE } }, # Pedestal base Transform { translation 0.0 0.015 0.0 children Shape { appearance USE White geometry Box { size 0.4 0.03 0.4 } } } ] }